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:: CASE STUDIES ::
Facing the Challenges in Food Product Design Using HUGIN

This case shows how Bayesian network technology can be used in the field of food product design. The current food market is a global market with many competitors fighting for the same consumer. Development of new products is essential to survive, but many innovations never become succesful or even fail. It is believed that a lack of fit between new products and consumer wishes is an important cause of failure. Only products that closely match to what the consumer really wants have a good chance to survive. Therefore, when developing new products, it is essential to start with the wishes of the consumer. According to Corney (2000) Bayesian Belief Networks could be used for implementation of consumer wishes in the design of new food products. This case is about the actual application of Bayesian networks for this purpose.


How Bayesian networks can help
It was investigated whether Bayesian networks can be used to model relationships between product properties and consumer appreciation. This is schematically shown in figure 1. With such a Bayesian network it would be possible to predict consumer preference given the product properties. However, what is even more useful is that it could be possible to predict the ideal combination of product properties given the fact that appreciation by the consumer is very high. In other words, it can be used to find out which product properties should be adjusted in order to optimise appreciation of the product. It would become even more interesting if it was possible to model relationships between ingredient composition, process conditions and product properties.
 
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Figure 1: Relationships that could be modelled with Bayesian networks 


Case study
The value and practical feasibility of using Bayesian network technology for the purpose described above were investigated by means of a case study. This case study was about meat replacers. First it was tried to model relationships between product properties as perceived by the consumer and overall liking by the consumer. This was done in order to investigate what are the important product properties in the eyes of the consumer. Only consumer data were used. Six different meat replacers were prepared and offered to consumers for evaluation. The products were evaluated only after preparation.

The model describing the problem was built together with experts, one expert in the field of meat replacers and one expert in the field of consumer research. This model (figure 2) shows that someones attitude towards meat replacers; the appearance and the smell of the product determine expected liking, or Liking before tasting. This expected liking, the taste and the texture of the product determine the overall liking, or Liking after tasting.

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Figure 2: Bayesian network showing how appreciation of meat replacers is affected by other variables 


The questions related to the attitude were answered on a 7-point scale. The answers on all the other questions were given on a continuous scale from 0 to 100. To make it possible to learn the parameters effectively, the data had to be rescaled. Attitude, Liking before tasting and Liking after tasting got three different values, -1, 0 and 1. The other variables got four different values, 1, 2, 3 and 4. Parameter learning went successfully.

The purpose in consumer oriented food product design is to maximize Liking after tasting. A high appreciation after tasting is a prerequisite for the consumer to buy the product again. Therefore, the evidence Liking after tasting is 1 (maximum) was entered in the model. The posterior probabilities were calculated and together with the prior probabilities they are shown in figure 3.

From these figure it is clear that the probability that taste is good (3 or 4), strongly increases due to the evidence Liking after tasting is 1. It can be concluded that taste has a high influence on the overall appreciation of the product. This is an example of useful information extracted by means of Bayesian network technology.

By means of the Maximum Posterior Explanation function it was possible to find the typical meat replacer belonging to maximum Liking after tasting. The configuration of the variables for this MPE is shown in figure 4. This feature of the software makes it possible to get insight in non-linear relationships between variables. As relationships in sensory science are mostly non-linear [Kvaal & McEwan, 1996], this is an important feature of Bayesian network technology.

The next question is: given that taste strongly influences Liking after tasting, how can the taste be improved. Therefore it was tried to extend the model to the left by including real sensory product attributes. The factors influencing the taste appreciation by the consumer are shown in figure 5.

Learning the parameters for this model was not possible. Given that the five parent variables of taste have ten possible values, the conditional probability table of taste contains 4 * 105 cells. With such a table, the data (250 cases) become too sparse. To solve this problem, it is possible to use parameterised models, for instance the Noisy max models. This will be done in future research.

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Figure 3: Marginal probability distributions (blue) and posterior probability distributions based on maximizing Liking after tasting (red) 


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Figure 4: Configuration of the variables for the typical meat replacer of maximum Liking after tasting 


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Figure 5: Bayesian Belief Network showing sensory attributes influencing the taste as perceived by the consumer 


Conclusion
Although research on this topic has just started, it is already clear that Bayesian technology can help in determining what are the most important product properties in the eyes of the consumer. The next step is to include sensory attributes and physical product properties to find out how important properties (in the eyes of the consumer) can be optimised. This was not possible yet, but use of parameterised models could help in solving this problem. Future research will start with investigating this.

References

  • Corney D. 2000. Designing Food with Bayesian Belief Networks. In Parmee, I. (Ed.), Evolutionary Design and Manufacture ACDM2000, Springer-Verlag, 83-94.
  • Jongenburger H.J. 2005. Bayesian Belief Networks as a tool for Consumer Oriented Food Product Design. MSc-thesis. Wageningen University, Wageningen, The Netherlands.
  • Kvaal K., McEwan J.A. 1996. Analysing complex sensory data by non-linear artificial neural networks. In Naes T., Risvik E. (Eds.) Multivariate Analysis of Data in Sensory Science, Amsterdam, Elsevier Science.
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